Team:Tigers

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Members:

Heather212003 (Heather Vance), Mcpeakcassie (Cassandra McPeak)

Contents

Team Page

  • Fill in the template below with details about your Team game project.
  • Post all game assets created by all team members on this page.

The Branch Game

Game Presentation Power Point: Media:Heather_powepoint1.ppt

Game Development Plan

Date Topic Notes/People Responsible
Date Development Plan
Date Intro to ActionScript
Date Programming Practices
Date Learning from Others
Date Finding Solutions
Date Navigating the Timeline
Date Moving on a Path
Date Special Effects
Date Scrolling Background
Date Score Keeping
Date Collision Detection
Date Preloader
Date Sound Effects
Date Timer
Date Character Effects
Date Drag and Drop
Date Platforms
Date Running, Jumping, etc.
Date Coding "Enemies"
Date Testing and Debugging
Date Publishing Your Game


GAME DEMO, FINAL GAME

[When completed, embed the .SWF and .FLA files for your Game Demo, and your Final Game here.]

IMAGINING YOUR GAME




RESEARCH


Media:Heatherbasketballmoving.fla

Drawing in Flash


Media:Heatherbasketballmoving.fla

Media:Heatherbasketballmoving.fla


Media:Titlescene_cassie.fla


Media:Tracing.fla


Media:Loadingscreen.fla


Media:Learning How To Make A Button.fla


Media:Titlescene_cassie.fla


Media:Navagation cassie.fla


Media:Navagation cassie_2.fla

[[ Media:Cassy_and_heather_games_put_together.fla]]

Media:Heatherloading screen.fla

GAME PITCH

  • Learning Topic (What subject and specific learning concept does your game cover?)

The subject of all the games is Civics. The subject of our game is The Judicial Branch of Government. With the Judicial Branch of government is the Supreme Court.

  • Audience (Who are you designing your game for, and why? Be specific.)

We are designing our game for the elementary kids. We want to design our game for the elementary kids because I did not know that when I was in elenementary school. It will help them in the future.

  • Game Play (What does the player see and do? What are the rules and how do you win? What is the goal of the game?)

The player sees the other justices on the basketball court. The rules of the game isyou have to make a shot in the basketball goal, then you go though two games of basketball. Then, you will answer a case that involves two kids and thier prinicials.

  • Fun Factor (What makes your game fun for the player?)

This is the way the game is fun, you are playng basketball while you are still learning about Civics and the Judicial Branch of government. Which what we mean is after you play your two games of basketball, you will be answering the two cases. Then you win the game.

  • Smart Factor (What does your game teach? What can someone learn by playing it?)

Our game teaches about the Judical branch of goverment.It will teach you a little about what the first admenment. The kids could learn by playing it. The kids could learn about the Judicial Branch of government by the two cases at the end of each of the levels.

  • Style Factor (What kind of graphic/animation style will you use? What kind of sounds?)

We will be using Flash for all of our graphic/animations. The sounds we will be using different sounds from different wedsites.

  • Originality Factor (What makes your game special and unique? Why will it sell?)

What makes our game special is that there is a basketball court in the Supreme Court. Our game is going to be about the game basketball. You play two games of basketball, then you will answer one case. There are two levels like this.

  • Team Introduction (Names and roles of team members)

Cassie McPeak and Heather Vance We both have worked together on our Paper Prototype. Then we both worked together on our Team Page. We are both going to work together on our game on Flash. Cassie's: I will be the action person and the manager. Heather's:I am going be the person who does all the animation and sounds.

PAPER PROTOTYPE

DESIGN PLAN

  • Look at your paper prototype as you fill in this template.
  • Think about one scene at a time -- fill in all the details you can think of.
  • Go to the next scene, and do the same.
  • After you create this plan, you'll be ready to start making the game!


How to Win/Lose and Point System

The player will have to play two games of basket ball on each level there is two levels.When the player gets a chance to shoot they will have one chance.They get two points everytime they get a basket.Ok well once they get through the first level (both games).There will be a case pop up and if you think lets say Mr.Campbell should win the case and you click him ok lets say you were right then you will win 20 points.If you are wrong you get 20 points took away.That is how you will loose and gain points by making baskets (2 Points),and the cases are worth (20 points each).

1. Describe this scene (What do you see?) The title scene is going to be the page that tells you what the name of the game is. The name of the game is The Branch Game. The background will be a black screen with a black and white basketball. When the basketball loads the basketball will get orange or gets color.

2. Describe the action in this scene (What is happening, how do you complete the activity here?) There is not much action on the Title page. The only action that we think is very important is the loading.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background: The background is going to be a black screen with a black and white basketball.
  • Character(s): There are no characters on this screen. There are going to be people in the background or sidelines.
  • Object(s): There will be a basketball court. Along with the other thing that are on the sidelines, like the bleachers and the other people on the sidelines.
  • Animation(s): The animations will be the basketball moving in a circle like swirling.
  • Sound(s): The sounds will be the basketball swirling and the people on the sidelines.
  • Button(s): The buttons are going to be the PLAY button. You have to click on it to go on to the play the game. The HOW TO PLAY for the instructions. If ypu click on this button it will take you to a new screen with a text with the instructions.
  • Text: The only text that will be on the title page is the PLAY word on the button. If

Help Scene

1.You will see a back ground of like a solid color maybe orange .You will also see text that you will have to read. You will have buttons that say play and other things.

2.You will have to click the buttons. There will be PLAY button on the screen to go on to play the game. The player will have to choose a character and the age of the character. The scene will tell about the rules of the game and how many levels there are. The help screen will also tell the player how to get points to win the game. 3.

  • Background-The background is goanna be a basketball court.
  • Character(s)-There will not be any characters on the help scene.
  • Object(s)-There will be basketballs and basketball courts. There will also be chairs and bleachers.
  • Animation(s)-There won’t be any animations on the help scene.
  • Sound(s)-You will hear the loading sound which is goanna sound like a basketball bouncing.
  • Button(s)-There will be a play button that you will click to play.There will be character buttons as well.
  • Text –There will be a text that will be explaining how the game works. It will be the about the game text telling you how to play the Branch Game.

Game Scene 1: Level #1

1. Describe this scene (What do you see?) In the first level you will play two games of basketball then you will answer the cases at the end of each level. The question will like “What side are you going to join the plaintiff or defendant?” So this is what you will have to do, you will click on the side that you think should win then if you get the question right you will get twenty (20) points. As usual if you get the question wrong you will get twenty (20) points taken away. You will see a basketball court with all the characters on the court. All the people on the sidelines.

2. Describe the action in this scene (What is happening, how do you complete the activity here?) You will have action in this scene. You will have to make a basket in the goal. With the basketball you will have to make a shot to get to the question to get to the next level.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background: The background is going to be a basketball court with all the character on it. Along with all the rest of the people on the sidelines.
  • Character(s): There will be characters on this scene. The characters are you and you other team mates.
  • Object(s): The objects will be the basketball and all the characters.
  • Animation(s): The characters will have to move and animated.
  • Sound(s): The sounds you will hear is the talking of all the characters and the other people on the sidelines.
  • Button(s): The only buttons you will have to push is the SPACE BAR.
  • Text: The text you will be seeing is after you play the two games of basketball is the case and the question.

Game Scene 2: Level #2

1. You will see players playing basketball.There will be basketballs.There will be a court.There will also be a score board that keeps your teams points.Then after the game you will see some text come up and two pictures with text under them the text will say Mr.Cambpwell and Cassy.That will be the two people and you will have to pick which side you will wanna be on.

2.There will be a basketball bouncing.There will be players running up and down the court.There will also be a score board to keep up with the points each team has home or guest.There will be the buttons you choose which side you are on the two sides.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Character(s)-There willl be the player you pick boy or girl.There will be your team and the other team.
  • Object(s)There will be a basketball.There will be a scorebord.There will also be people.
  • Animation(s):There will be a basketball bouncing.There will be people running and there will be a score board keeping up with your points.
  • Sound(s)There will be sounds like lets say people talking ,balls bouncing,and there will be the score board make a noise when each quater is up the noise will be like a boom.
  • Button(s)There will be a keys you will have to use to play the game.There will be next buttons once you finish the basketball games.There will also be the people buttons that you will have to pick on the case screen.
  • Text-The only text you will have will be the text on the case screen which means the text under the pictures and the text that asked you which side are you on cambpwell or cassy.Plandiff or Defindent

Continue to add more game scenes as needed


GAME ASSETS

Embed images and .swf and .fla files that you are working on here. Don't worry if something is not done. Share your work as you are learning. You will be amazed to see how your work and your whole game gets better and more complete over time!

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