Team:EthniX
From SHHSWiki
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>The POLITICAL FIGHT CLUB<
GAME DEMO, FINAL GAME
GAME PITCH
- Learning Topic (Political figure biographys and facts about them and thier party)
- Audience (Teens and adults, to educate them and let them have fun.)
- Game Play (You beat each level and then you get campaing money to run your campaign.)
- Fun Factor (You play like mario and jump to get across platforms and get to the end.)
- Smart Factor (Facts about the political figures. Birth date, political party, and more.)
- Style Factor (The political figures heads are used for the characters and the enemies. )
- Originality Factor ( We used original ideas. It is a fun game to play.)
- Team Introduction (Brandon and I will share all the roles)
PAPER PROTOTYPE
First:
DESIGN PLAN
- Look at your paper prototype as you fill in this template.
- Think about one scene at a time -- fill in all the details you can think of.
- Go to the next scene, and do the same.
- After you create this plan, you'll be ready to start making the game!
How to Win/Lose and Point System
You can gain points by collecting dollars or stomping on your enemies. Then you lose points by running into enemies or dieing.
dollars - 100$
enemy squish - 500$
death - lose all
Title Scene
' This is the Title Screen, It tells you the name of the game and it gives you a button to proceed.
List of Assets for this scene: '
- Background: White
- Object(s): Start Button
- Animation(s): None
- Sound(s): A Fight Bell
- Button(s): Start Button
- Text: the political RACE for presidency, Click to Begin.
Instructions Scene
'1.You see a keyboard diagram with instructions on what each key does. Then there is a continue button in the botton right corner.
'2. Ralph Nader is moving.
3. List of Assets for this scene: (Note: You may not need all these asset types.)
- Background :White blue and red
- Character(s):Ralph Nader
- Object(s):words, pictures, continue button, ralph nader
- Animation(s):Ralph Nader
- Sound(s):fight bell
- Button(s): continue
- Text :The instructions and continue on the button
Select you Party
1. Describe this scene You see the party symbols and the title of the page.
2. Describe the action in this scene Nothing
3. List of Assets for this scene: (Note: You may not need all these asset types.)
- Background: Red White Blue sqiggles
- Character(s): none
- Object(s): title and buttons
- Animation(s): none
- Sound(s): donkey or elephant noise
- Button(s): elephant and donkey
- Text: "Republicans" label - "Democrats" label - "select your party" title
Stage Select
1. Describe this scene You see the stages and the title.
2. Describe the action in this scene none.
3. List of Assets for this scene: (Note: You may not need all these asset types.)
- Background: red white and ble design
- Character(s): none.
- Object(s): title labels of stages and the stage pictures.
- Animation(s): none
- Sound(s): none
- Button(s): stage pictures
- Text: "Select your Stage" title - "White house" label - "Trailer Park" label
Player Select
In this scene you have two characters to choose from, depending on what party you picked. '
List of Assets for this scene: (Note: You may not need all these asset types.)
- Background: Red, White, and Blue
- Character(s): Your two options to choose from, depending on what party you chose.
- Object(s): Pictures of the players. *
- Sound(s): none
- Button(s): The two pictues
- Text: Player Select
Game Scene 1: White House
1. Describe this scene You see your character and the level with your opponets.
2. Describe the action in this scene The characters moving.
3. List of Assets for this scene: (Note: You may not need all these asset types.)
- Background: White House
- Character(s): Your character and opponet.
- Object(s): Score, Character, Background of White House.
- Animation(s): your character moving and the opponet moving*
- Sound(s): none
- Button(s): none
- Text: score
Game Scene 2: Trailer Park
1. Describe this scene (What do you see?)
'2. Well you will be pinned against your apponent to fight till there is only one left standing.
3. List of Assets for this scene: (Note: You may not need all these asset types.)
- Background: Trailer Park
- Character(s): Your character and opponet.
- Object(s): Score, Character, Background of White House.
- Animation(s): your character moving and the opponet moving*
- Sound(s): none
- Button(s): none
- Text: score
