Team:The Ultimate Avengers

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Members:

Jnsdancer (Jessica), AndroidStrife (Andrew), ElectroErica (Erica)

Image:Ultimatefour.jpg

Contents

Team Page

  • Fill in the template below with details about your Team game project.
  • Post all game assets created by all team members on this page.

Mountain Top Removal

GAME DEMO, FINAL GAME

GAME PITCH

  • Learning Topic Mountain Top Removal
  • Audience Middle and High School Students
  • Game Play The goal of the game is to learn about mountain top removal by either earning money or working against strip mining.
  • Fun Factor Earning money and blowing the mountains up
  • Smart Factor It teaches the pros and cons of mountain top removal.
  • Style Factor There will be explosion scenes and other scenes where machines will do work.
  • Originality Factor The player can choose which side he or she would like to side on so they are in control.
  • Team Introduction Andrew: graphics, drawer; Erica: researcher, programmer; Jessica: team leader

PAPER PROTOTYPE

DESIGN PLAN

  • Look at your paper prototype as you fill in this template.
  • Think about one scene at a time -- fill in all the details you can think of.
  • Go to the next scene, and do the same.
  • After you create this plan, you'll be ready to start making the game!



How to Win/Lose and Point System

  • In our game, the player does not gain points; they gain money. The players for mountain top removal earn money by mining more. The enviornmentalists do not gain money as much as they gain satisfaction by helping the enviornment.


Title Scene

1. Describe this scene The title screen is rather simple, the title of the game, Mountain Top Removal, is written at the top and there are three buttons below it, Help, Play, and Controls.

2. Describe the action in this scene There really isn't any action in this scene aside from the player clicking which button they wish to choose.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background - White
  • Character(s) - None
  • Object(s) - Buttons
  • Animation(s) - None
  • Sound(s) - None so far
  • Button(s) - Help, Play, Controls
  • Text - Mountain Top Removal

Help Scene

1. Describe this scene On the help screen, we will have a basic overview of the game and the objective of the game

2. Describe the action in this scene There is no action in the scene

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background - White
  • Character(s) - None
  • Object(s) - Small drawings
  • Animation(s) - None
  • Sound(s) - None yet
  • Button(s) - Back button
  • Text - Overview and objective

Game Scene 1: Pro Mountain Top Removal

1. Describe this scene This is the side of the pro mountain top removal supporters. On this scene, there will be the supporter and the targeted mountain.

2. Describe the action in this scene The player will choose their method of destruction and then proceed to blow up the mountain top.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background - Mountain
  • Character(s) - The Player
  • Object(s) - The "methods" of destruction
  • Animation(s) - Explosion
  • Sound(s) - Explosion(s)
  • Button(s) - Detonate and the buttons to choose the methods
  • Text - The amount of money

Game Scene 2: Detonate

1. Describe this scene There will be a mountain and the detonate button. The rich guy will detonate the mountain.

2. Describe the action in this scene The player will either click a button or drag dynamite to blow up the mountain.

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Character(s) - Rich guy
  • Object(s) -
  • Animation(s) - Mountain blowing up - BOOM screen
  • Sound(s) - Explosion maybe?
  • Button(s) - Detonate
  • Text - Detonate, Amount of Money

Game Scene 3: Congrats

1. Describe this scene Congrats at the top and the amount of money the player earned. There will be options to either play again or play the other side

2. Describe the action in this scene Nothing really except the player clicking buttons

3. List of Assets for this scene: (Note: You may not need all these asset types.)

  • Background - None
  • Character(s) - None
  • Object(s) - Buttons
  • Animation(s) - None
  • Sound(s) - None
  • Button(s) - Replay and Play Other Side
  • Text - Congrats, you've earned $________.

Continue to add more game scenes as needed


TIMELINE

April 15: Jessica- Drag and drop finish. Andrew- Tool table finish. Erica- Work on Info screen.

April 19: All- Organize and game play

April 21: All- Actions and point system

April 23- All- Work on anything left

April 27- All- Sounds and story

April 29- All- Prepare flash slideshow

May 3- Work on presentation

May 5- Mock Presentation

May 7- Last minute changes

May 11- Last minute changes

May 13- Prepare for final presentation

GAME ASSETS

Embed images and .swf and .fla files that you are working on here. Don't worry if something is not done. Share your work as you are learning. You will be amazed to see how your work and your whole game gets better and more complete over time!

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